Assassin ` Creed  3

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Assassin's Creed III


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Assassin's Creed III
Assassin's Creed III Game Cover.jpg
Developer(s)Ubisoft Montreal
Publisher(s)Ubisoft
Director(s)Alex Hutchinson
Producer(s)Francois Pelland
Designer(s)Steven Masters
Programmer(s)David Champagne
Artist(s)The Chinh Ngo
Writer(s)Corey May
Composer(s)Lorne Balfe
SeriesAssassin's Creed
EngineAnvilNext
Platform(s)
Release
Genre(s)Action-adventurestealth[5]
Mode(s)Single-playermultiplayer

Assassin's Creed III is a 2012 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft for PlayStation 3Xbox 360Wii U, and Microsoft Windows. It is the fifth major installment in the Assassin's Creed series, and a direct sequel to 2011's Assassin's Creed: Revelations. The game was released worldwide for PlayStation 3 and Xbox 360, beginning in North America on October 30, 2012, with a Wii U and Microsoft Windows release in November 2012.

The plot is set in a fictional history of real-world events and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and features series protagonist Desmond Miles who, with the aid of a machine known as the Animus, relives the memories of his ancestors to find a way to avert the 2012 apocalypse. The story is set in the 18th century, before, during and after the American Revolution from 1754 to 1783, and follows Desmond's half-English, half-Mohawk ancestor, Ratonhnhaké:ton, also known as Connor, as he fights the Templars' attempts to gain control in the colonies.

Assassin's Creed III is set in an open world and presented from the third-person perspective with a primary focus on using Desmond and Connor's combat and stealth abilities to eliminate targets and explore the environment. Connor is able to freely explore 18th-century Boston, New York City, and the American frontier to complete side missions away from the primary storyline. The game also features a multiplayer component, allowing players to compete online to complete solo and team-based objectives including assassinations and evading pursuers. Ubisoft developed a new game engine, Anvil Next, for the game.[6]

The game received positive reviews from critics, who praised it for its gameplay, narrative, diverse cast of characters, visuals and grand, ambitious scale, while criticism was directed at the unevenly developed gameplay mechanics and the glitches within the game. It was a commercial success, selling more than 12 million copies worldwide. Its sequel, Assassin's Creed IV: Black Flag, was released in October 2013, and follows Ratonhnhaké:ton's grandfather – Edward Kenway – a pirate and Assassin operating in the Caribbean during the Golden Age of Piracy.[7]

In September 2018, a remastered edition of Assassin's Creed III was announced.[8] The remaster contains enhanced visuals, lighting, and resolution, improved character models, and several modified game mechanics, with all previously-released downloadable content also included.[9] It was released on March 29, 2019 for Microsoft WindowsPlayStation 4, and Xbox One, both as a downloadable add-on to Assassin's Creed Odyssey and a standalone game.[10] A Nintendo Switch version was released on May 21, 2019

Gameplay in the Assassin's Creed series

Assassin's Creed III features new gameplay elements such as hunting and dual wielding of weaponry. Here the protagonist Connor uses two weapons, a tomahawk, and a flintlock pistol, against a group of redcoats.

Assassin's Creed III is a third-person action-adventure title set in an open world in which the player uses a combination of stealth, parkour, and combat to complete various missions. The player takes the role of three characters during the course of the game. The main character is Desmond Miles, a 21st-century Assassin, working to uncover the secrets of a mysterious Precursor Vault that will protect the Earth from an upcoming solar flare on December 21, 2012. To uncover the secrets, Desmond uses the Animus to live out memories of two of his ancestors which the player controls during these sequences, both set at the time of the American Revolutionary War. The first briefly played at the start of the game, is Haytham Kenway, a British Templar who seeks the location of the Vault. The second and the primary character for the game is Ratonhnhaké:ton, the result of a brief liaison between Kenway and a Native American woman. Ratonhnhaké:ton takes on the name Connor to blend in better with colonial society. When playing as Connor, the player has access to a huge wilderness known as the Frontier (which is 1.5 times bigger than Rome in Assassin's Creed: Brotherhood), the cities of Boston and New York City. Portions of the Eastern Seaboard and Caribbean Sea can be explored via the flagship of the Assassins' navy, the Aquila, captained by Connor Kenway himself, with Robert Faulkner his first-mate advising and teaching him in the ways of the sea.

Free running has been simplified to allow for more fluid parkour in the cities and wilderness, such as climbing and running on trees, mountains, cliffs, etc. Close combat has been modified, allowing Connor to dual-wield weapons and take down multiple opponents at once and players no longer need to manage the lock-on mechanic. Aiding this, Connor has access to a wide range of weapons which include muskets, swords, pistols, native weapons such as the tomahawk and bow and arrow, a rope dart (used to pull foes or hang them, while on a tree) as well as the Hidden Blades. In addition, the left Hidden Blade has a folding mechanism for blocking attacks, skinning an animal, and performing high-profile assassinations. Human shields can be used against firing lines of enemies. Medicine is no longer used as health recovers automatically. Stealth is also revamped, allowing players to use natural elements such as tall grass and trees to hide, along with the ability to blend between any two people.

Assassin's Creed III features new weather simulations such as snowfog, and rain. The seasons can also change i.e., Summer and Winter, which not only affect visuals but also gameplay, as the player will find that they run slower in deep snow. Snowfall can reduce visibility for the player and enemies, aiding stealth. Unlike the past games, this one includes animals varying from domestic (horses, cows, dogs) to wild (deer, wolves, bears). The wild ones are found in the Frontier and can be hunted for meat or marrow in order to be sold. The quality of the kill determines the price, encouraging the player to hunt silently. For this, traps and bait can also be used.

The economy is now based on the Davenport Homestead, which also acts as Connor's adoptive home. The site can be visited by people such as carpenters, tailors, etc. suffering from displacement due to the war. Helping and interacting with these non-player characters (NPCs) will encourage them to settle in the Homestead. From there on, the player can craft various items and trade with them, and then sell the goods to the cities via caravan. The player can also help them build relationships with each other, which will then result in the formation of a small village. The player can also upgrade the Homestead manor as well as Connor's ship, the Aquila.

A revamped version of Assassin's Creed: Brotherhood's recruitment feature returns as players can enlist citizens to the Assassins' cause by completing "Liberation" missions. They also have a much larger skill set, which allows them to start a riot, provide a covert escort, act as a personal bodyguard, etc. Other side missions include collecting Almanac pages, exploring tunnels to locate fast-travel stations, joining hunting and fighting clubs, investigating frontiersman rumors about UFOs and Sasquatch, "peg-leg" missions in which Connor goes to underground forts and wastelands to uncover the legend of Captain Kidd's treasure, and others.

Assassin's Creed III also features naval expeditions. Using Connor's warship, the Aquila, the player can navigate the high seas. Control of the ship relies on environmental factors such as wind direction and speed, local presence of storms, high waves, and rocks. Engagements are by cannon, with broadsides covering both flanks of the ship, swivel guns that can be used to damage smaller ships which can also be boarded to find treasure, and chain shots from the broadsides as well to take down the masts of larger ships and disable them. The Aquila is used in the side missions known as "Privateer missions" and is also used in some of the main missions. In addition, Assassin's Creed III is actually the first release in the franchise to have minigames including BowlsCheckersFanorona and Nine men's morris.[12]

The Wii U version of the game has extra features. The player has the ability to change weapons on the go and the map is always visible on the Wii U Gamepad. The Wii U version also supports Off TV Play. With this feature enabled, the main screen is redirected to the Wii U Gamepad.

Online multiplayer returns in this installment by Ubisoft Annecy.[13] Along with returning modes, new ones feature a co-operative mode named Wolfpack, in which 1–4 players are charged with killing certain NPCs within a time limit, through a sequence of 25 stages. It also features Domination, a team mode where players will have to capture certain areas of the map, protecting them from the opposing team.

The remastered version of the game features more revamped mechanics.[14] Players can now whistle from anywhere while hidden, whereas the previous version of the game only allowed whistling from corners. Double assassinations have been improved so as not to require entering high-profile mode to do so.[15] Free-aiming with ranged weapons was also made possible, allowing Connor more control over his bow and pistols, much like in Black Flag and Rogue. The mini-map and the UI were upgraded with better-looking and easier-to-recognize icons for ease of accessibility, figuring out where enemies will point next and also features color-blind modes.[16] The crafting system and the economy system was also vastly upgraded. The game's lighting system has been upgraded to resemble the newly-implemented technology in Assassin's Creed: Origins and the textures have also been revamped to resemble the future AnvilNext 2.0 Assassin's Creed games.

Synopsis

Setting

Following the events of Assassin's Creed: Revelations, the game explores the life of an 18th-century assassin in Colonial America during the American Revolution; a half-English, half-Mohawk man named Ratonhnhaké:ton, also known as Connor,[17] whose father is Grand Master of the Templar Order in the colonies. Connor is caught up in the Assassins' conflict with the Templar order when his Native American village is attacked by the Templars, who intend to seize control of the newly forming country.

Connor's story spans through two decades of his life. From his childhood in 1760 to 1783.[18] Boston and New York City are cities that can be explored,[19] as well as the American Colonial Frontier, spanning forest, cliffs, rivers, Connor's Mohawk village, and the settlements of Lexington, and Concord. The player can hunt small and large animals, and approximately one third of the story takes place in the Frontier.[20] The city of Philadelphia can also be visited at one point during the game, as can The Caribbean during several naval missions.[21] The entire Eastern seaboard is also explorable via Connor's captaining his naval warship, the Aquila.[22]

Characters

Assassin's Creed III features a large cast of characters. The main character is Ratonhnhaké:ton (Noah Watts), also known as Connor, an 18th-century assassin.[23]

The 18th century characters include Achilles Davenport (Roger Aaron Brown), Connor's mentor and a retired assassin;[24] Connor's mother Kaniehtí:io or Ziio (Kaniehtiio Horn);[25] Connor's first mate aboard the Aquila Robert Faulkner (Kevin McNally);[26] and the French taverner Stephane Chapheau, Connor's first Assassin recruit (Shawn Baichoo).[27] The Colonial Templars are led by Connor's father, the English nobleman Haytham Kenway (Adrian Hough).[28] He is aided by several historical figures who are portrayed as members of the Templar order including Charles Lee (Neil Napier),[29] Thomas Hickey (Allen Leech),[30] John Pitcairn (Robert Lawrenson), Benjamin Church (Harry Standjofski), William Johnson (Julian Casey), and Nicholas Biddle (Fred Tatasciore). The era also features several other historical figures such as Israel Putnam (Andreas Apergis), George Washington (Robin Atkin Downes), Thomas Jefferson (John Emmet Tracy), Mason Weems (Tod Fennell), Paul Revere (Bruce Dinsmore), Edward BraddockBenjamin Franklin (Rick Jones), and Samuel Adams (Mark Lindsay Chapman).

Other characters include Minerva (Margaret Easley) and Juno (Nadia Verrucci), members of Those Who Came Before;[31] and the Grand Master of the 18th century Templar Order in England, Reginald Birch (Gideon Emery).[32]





Here are the Assassin's Creed III System Requirements (Minimum)

  • CPU: 2.66 GHz Intel Core 2 Duo E8200 or 2.66 GHz AMD Athlon II X4 620
  • CPU SPEED: Info
  • RAM: 2 GB
  • OS: Windows Vista (SP2) / Windows 7 (SP1) / Windows 8
  • VIDEO CARD: 512 MB DirectX 9.0c-compliant with Shader Model 4.0 or higher (GeForce 8800 GT or Radeon HD 4850)
  • PIXEL SHADER: 4.0
  • VERTEX SHADER: 4.0
  • SOUND CARD: Yes
  • FREE DISK SPACE: 17 GB
  • DEDICATED VIDEO RAM: 512 MB

Assassin's Creed III Recommended Requirements

  • CPU: 2.6 GHz Intel Core 2 Quad Q9400 or 3.0 GHz AMD Phenom II X4 940
  • CPU SPEED: Info
  • RAM: 4 GB
  • OS: Windows Vista (SP2) / Windows 7 (SP1) / Windows 8
  • VIDEO CARD: 1024 MB DirectX 10 compliant with Shader Model 5.0 or higher (GeForce GTX 460 or Radeon HD 6850)
  • PIXEL SHADER: 5.0
  • VERTEX SHADER: 5.0
  • SOUND CARD: Yes
  • FREE DISK SPACE: 17 GB
  • DEDICATED VIDEO RAM: 1024 MB

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